Incident: Hackers Insert Pornographic Images into Super Mario Odyssey Balloons

Published Date: 2018-06-25

Postmortem Analysis
Timeline 1. The software failure incident of pornographic images appearing on balloons in Super Mario Odyssey due to hackers manipulating the game using DevMenu happened in June 2018 as per the article [72556].
System 1. DevMenu software used by game creators [72556]
Responsible Organization 1. Hackers were responsible for causing the software failure incident in Super Mario Odyssey by attaching pornographic images to balloons in the game [72556].
Impacted Organization 1. Players of Super Mario Odyssey on the Nintendo Switch [72556]
Software Causes 1. Hackers gained access to a piece of software used by game creators, allowing them to override the cartoon avatars on balloons in Super Mario Odyssey [72556]. 2. The hackers used a software tool called DevMenu, designed for use by developers of games and other software for the Nintendo Switch, to insert their own images into the game, resulting in the appearance of pornographic content [72556]. 3. The issue was related to the spread of DevMenu, which fell into the hands of the modification and hacking community, enabling them to unlock options within games that are normally protected and create their own adult-themed icons [72556].
Non-software Causes 1. Lack of proper parental controls on the Nintendo Switch platform [72556] 2. Inappropriate content uploaded by hackers [72556] 3. Failure to monitor and regulate user-generated content within the game [72556]
Impacts 1. Pornographic images started to appear on balloons in Super Mario Odyssey, a game popular with youngsters, causing concern among parents and prompting some to take their children's Switch offline for safety [72556]. 2. The incident raised alarms on social media, with users warning others about the inappropriate content and urging Nintendo to improve parental controls [72556]. 3. The hack led to the replacement of family-friendly avatars on the balloons with adult-themed icons, potentially upsetting children who play the game [72556]. 4. The software failure incident highlighted a vulnerability in the game's online competitive challenge mode, Luigi's Balloon World, where hackers were able to insert their own images due to a flaw in the software [72556].
Preventions 1. Implement stricter access controls and permissions for the DevMenu software to prevent unauthorized use by hackers [72556]. 2. Conduct regular security audits and vulnerability assessments on the software used by game creators to identify and patch any potential weaknesses that could be exploited by hackers [72556]. 3. Enhance user authentication mechanisms to ensure that only authorized individuals can access and modify game content, reducing the risk of inappropriate images being inserted into games [72556].
Fixes 1. Implement stricter security measures to prevent unauthorized access to the software used by game creators, such as DevMenu, which allowed hackers to insert inappropriate images into the game [72556].
References 1. Social media users [Article 72556] 2. Reddit user ewasion [Article 72556] 3. Experts [Article 72556]

Software Taxonomy of Faults

Category Option Rationale
Recurring unknown (a) The software failure incident related to inappropriate images appearing in Super Mario Odyssey due to hackers using the DevMenu tool is specific to Nintendo. This incident has not been reported to have happened again within the same organization [72556]. (b) The incident involving hackers inserting pornographic images into Super Mario Odyssey using the DevMenu tool is a unique case and has not been reported to have happened at other organizations or with their products and services [72556].
Phase (Design/Operation) design, operation (a) The software failure incident in the Super Mario Odyssey game, where pornographic images were appearing on balloons, can be attributed to a design failure. Hackers gained access to a piece of software called DevMenu, which is used by game creators for development purposes. They were able to override the normal avatars on the balloons and insert their own inappropriate images due to unlocked options within the game that are usually hidden from public view [72556]. (b) The software failure incident can also be linked to an operation failure. The incident occurred in the Luigi's Balloon World mode of the game, which involves online gameplay where players hide and search for balloons. Hackers misused the system by inserting their own images into the game, which were not part of the intended operation or use of the game. This misuse led to the appearance of pornographic content on the balloons, causing concern among players and parents [72556].
Boundary (Internal/External) within_system, outside_system From the provided articles, the software failure incident related to the appearance of pornographic images on balloons in Super Mario Odyssey on the Nintendo Switch can be categorized as both within_system and outside_system. 1. **Within_system**: The incident involved hackers gaining access to a piece of software used by game creators, specifically the DevMenu tool, which allowed them to override the normal avatars on the balloons and insert their own inappropriate images [72556]. 2. **Outside_system**: The hackers' ability to insert adult images into the game was facilitated by the availability of the DevMenu software, which is an official Nintendo tool designed for developers. However, this tool fell into the hands of the hacking community, leading to the misuse and exploitation of the software for unauthorized purposes [72556]. Therefore, the software failure incident in this case involves both internal factors (use of DevMenu within the system) and external factors (hackers exploiting the tool outside the intended use).
Nature (Human/Non-human) non-human_actions, human_actions (a) The software failure incident in the Super Mario Odyssey game was due to non-human actions. Hackers found a way to attach adult images to the balloons in the game by using a piece of software called DevMenu, which is a tool designed for use by developers of games and other software for the Nintendo Switch. This software allowed the hackers to override the usual family-friendly avatars on the balloons and insert their own inappropriate icons, leading to the appearance of pornographic images in the game [72556]. (b) The failure was also influenced by human actions as the hackers actively used the DevMenu software to gain access to functions reserved for programmers, unlock options within the game that are normally protected, and create their own adult-themed icons to replace the standard avatars on the balloons in Super Mario Odyssey [72556].
Dimension (Hardware/Software) software (a) The software failure incident related to hardware: The incident reported in the news articles does not indicate any hardware-related failure contributing factors. It primarily focuses on hackers exploiting a piece of software called DevMenu to insert pornographic images into the game, which points to a software-related failure [72556]. (b) The software failure incident related to software: The software failure incident in the news articles is primarily attributed to software-related factors. Hackers gained access to the DevMenu software tool used by game creators to override the normal avatars on balloons in the game Super Mario Odyssey, leading to the insertion of inappropriate images. This incident highlights a software failure originating from the exploitation of software tools [72556].
Objective (Malicious/Non-malicious) malicious (a) The software failure incident in the articles is malicious in nature. Hackers gained access to a piece of software used by game creators, known as DevMenu, and used it to override the normal avatars on balloons in the game Super Mario Odyssey with pornographic images. This act was intentional and made to upset children, as mentioned by a Reddit user who first noticed the inappropriate content [72556]. The incident involved hackers inserting their own smutty icons into the game, which is a clear indication of malicious intent to harm the system and disrupt the gaming experience for users.
Intent (Poor/Accidental Decisions) poor_decisions (a) The intent of the software failure incident was intentional and malicious, indicating poor decisions made by hackers to attach pornographic images to balloons in the game Super Mario Odyssey. The hackers intentionally used a piece of software called DevMenu, which is a tool designed for developers but was misused to override the game's normal avatars with inappropriate content [72556].
Capability (Incompetence/Accidental) development_incompetence, accidental (a) The software failure incident in the Super Mario Odyssey game, where pornographic images were appearing on balloons, can be attributed to development incompetence. Hackers gained access to a piece of software used by game creators, likely the DevMenu tool, which allowed them to override the usual avatars on the balloons and insert their own inappropriate images [72556]. (b) The incident can also be categorized as accidental, as the hackers seemingly stumbled upon a way to insert their own images into the game, resulting in the lewd images being displayed to players. This accidental discovery led to the exploitation of the game's system to display inappropriate content [72556].
Duration temporary From the provided articles, the software failure incident related to the appearance of pornographic images on balloons in Super Mario Odyssey due to hackers inserting their own images into the game was temporary. The incident was caused by hackers gaining access to a piece of software called DevMenu, which allowed them to override the usual avatars on the balloons with inappropriate images. This incident was not a permanent failure but rather a temporary issue caused by specific circumstances introduced by the hackers' actions [72556].
Behaviour value, other (a) crash: The incident reported in the articles does not involve a crash where the system loses state and does not perform any of its intended functions. The software in question is still functioning, but the issue is related to inappropriate content being displayed within the game [72556]. (b) omission: The software failure incident does not involve the system omitting to perform its intended functions at an instance(s). Instead, the issue is related to hackers inserting unauthorized content into the game, which is not an omission of intended functions [72556]. (c) timing: The incident does not involve the system performing its intended functions correctly but too late or too early. The issue is not related to timing of functions within the game [72556]. (d) value: The software failure incident is related to the system performing its intended functions incorrectly. In this case, hackers have managed to override the normal avatars displayed on balloons in the game with inappropriate images, which is not the intended behavior of the software [72556]. (e) byzantine: The incident does not exhibit the characteristics of a byzantine failure where the system behaves erroneously with inconsistent responses and interactions. The issue in this case is more straightforward, involving unauthorized content being displayed within the game [72556]. (f) other: The behavior of the software failure incident can be categorized as unauthorized modification of content within the game. Hackers used a software tool to insert adult-themed images into the game, which is not a typical failure mode but rather a deliberate act of circumventing the intended design of the software [72556].

IoT System Layer

Layer Option Rationale
Perception None None
Communication None None
Application None None

Other Details

Category Option Rationale
Consequence property, theoretical_consequence The consequence of the software failure incident related to the Super Mario Odyssey incident described in Article 72556 is as follows: (d) property: People's material goods, money, or data was impacted due to the software failure - The software failure incident involved hackers inserting pornographic images into the game, impacting the experience of players and potentially causing harm to the reputation of the game and the company [72556].
Domain entertainment (a) The failed system was intended to support the entertainment industry. The incident involved the appearance of pornographic images on balloons in the video game Super Mario Odyssey, which is a popular game among youngsters [72556]. The hackers exploited a piece of software used by game creators to override the usual family-friendly avatars on the balloons with inappropriate content, indicating a failure within the entertainment industry software system.

Sources

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