Recurring |
one_organization |
(a) The software failure incident related to the Wordle game being acquired by The New York Times and experiencing issues with game statistics resetting is an example of a failure happening within the same organization. The incident occurred after The New York Times bought the game, causing disruptions for players such as their win streaks and guess distribution resetting [124672]. The Times spokesperson mentioned that they were investigating the issue and working on solutions to address the problems faced by players who lost their streaks during the transition [124672]. This incident highlights the challenges that can arise when integrating or migrating software systems within the same organization.
(b) There is no information in the provided article to suggest that a similar software failure incident has happened at other organizations or with their products and services. |
Phase (Design/Operation) |
design |
(a) The software failure incident in this case seems to be related to the design phase. The issue with the Wordle game resetting players' statistics, including win streaks and guess distribution, was caused by an issue in how the player's Current Streak was calculated after the New York Times started redirecting traffic to their Wordle site. The Times spokesperson mentioned that they identified the root of the issue and deployed a solution to address it [124672].
(b) There is no specific information in the articles indicating that the software failure incident was due to factors introduced by the operation or misuse of the system. |
Boundary (Internal/External) |
within_system |
(a) The software failure incident related to the Wordle game resetting player statistics like win streaks and guess distribution was within the system. The New York Times spokesperson mentioned that they identified an issue within the system that affected how a player's Current Streak was calculated and deployed a solution to address it [124672]. |
Nature (Human/Non-human) |
non-human_actions, human_actions |
(a) The software failure incident in this case was primarily due to non-human actions. The issue with the Wordle game statistics, such as win streaks and guess distribution, resetting was a result of an issue in how the player's Current Streak was calculated after the game began redirecting to a Times website. The New York Times spokesperson mentioned that they identified the issue shortly after redirecting traffic and deployed a solution to address it [124672].
(b) Human actions were also involved in this software failure incident. The decision to redirect the game to a Times website was a human action taken by The New York Times. Additionally, the response from the Times spokesperson indicated that workers were focusing on addressing the issue for users who visited the game site during the period when the problem occurred, showing human intervention to rectify the situation [124672]. |
Dimension (Hardware/Software) |
software |
(a) The software failure incident in the article does not seem to be related to hardware issues. It is mentioned that the issue affecting the player's current streak in the Wordle game was due to how it was calculated, and the root cause was identified in the software. The New York Times spokesperson mentioned deploying a solution to address the issue, indicating that it was a software-related problem [124672].
(b) The software failure incident in the article is directly related to software issues. The problem with the Wordle game, specifically the resetting of player statistics like win streaks and guess distribution, was caused by an issue in how the player's current streak was calculated. The New York Times spokesperson mentioned that the root cause of the problem was identified in the software, and a solution was deployed to fix it [124672]. |
Objective (Malicious/Non-malicious) |
non-malicious |
(a) The software failure incident described in Article 124672 is non-malicious. The issue with the Wordle game, where players' statistics were resetting, was acknowledged by The New York Times, and they actively worked on resolving the problem. The incident was attributed to an issue in how the player's Current Streak was calculated, and the Times spokesperson mentioned that they identified the root cause and deployed a solution to fix it. They also mentioned that they were focusing on addressing the issue for users who played between the time the problem started and when the fix was deployed. Additionally, the spokesperson mentioned that they were seeing promising indicators that all other statistics were successfully transferred for a majority of users [124672]. |
Intent (Poor/Accidental Decisions) |
accidental_decisions |
(a) The software failure incident related to the Wordle game being acquired by The New York Times and experiencing issues with game statistics resetting does not seem to indicate poor decisions as the intent behind the failure. The incident appears to be more of an accidental decision or unintended consequence of the transition. The New York Times spokesperson mentioned that they identified an issue affecting how a player's Current Streak was calculated after redirecting traffic to their Wordle site and deployed a solution to address it [124672]. This indicates that the issue was not a result of a deliberate poor decision but rather an unintended consequence of the transition process. |
Capability (Incompetence/Accidental) |
accidental |
(a) The software failure incident in this case does not seem to be related to development incompetence. The issue with the Wordle game statistics resetting was acknowledged by the New York Times, and they actively worked on identifying and resolving the problem. The spokesperson mentioned that the team was investigating the issue, discovered the root cause, and deployed a solution to fix it [124672].
(b) The software failure incident appears to be accidental. The New York Times spokesperson mentioned that shortly after redirecting traffic to the Wordle site, they identified an issue that affected how a player's current streak was calculated. This indicates that the problem was unintentional and not deliberately introduced. The spokesperson also mentioned that they were working on addressing the issue for users who experienced the streak reset between specific time frames [124672]. |
Duration |
temporary |
The software failure incident related to the Wordle game statistics being reset was temporary. The incident occurred when the game began redirecting to a New York Times website, causing players' current streaks and other statistics to reset. The New York Times spokesperson mentioned that they identified the issue affecting the current streak calculation, deployed a solution, and confirmed that the solution was working for users who visited the New York Times's Wordle page after the fix was released [Article 124672]. Additionally, the spokesperson stated that they were focusing on addressing the issue for users who visited the game site between 2:30 and 7 p.m. ET and lost their streak, indicating that the problem was not permanent and efforts were being made to rectify it [Article 124672]. |
Behaviour |
value |
(a) crash: The software failure incident in the article is not described as a crash where the system loses state and does not perform any of its intended functions [124672].
(b) omission: The software failure incident in the article is not described as an omission where the system omits to perform its intended functions at an instance(s) [124672].
(c) timing: The software failure incident in the article is not described as a timing issue where the system performs its intended functions correctly, but too late or too early [124672].
(d) value: The software failure incident in the article is described as a value issue where the system performed its intended functions incorrectly, specifically affecting game statistics like win streaks and guess distribution [124672].
(e) byzantine: The software failure incident in the article is not described as a byzantine behavior where the system behaves erroneously with inconsistent responses and interactions [124672].
(f) other: The software failure incident in the article is not described as any other specific behavior beyond the value issue mentioned [124672]. |