Incident: Samsung Galaxy S22 Performance Hobbled by Game Optimising Software.

Published Date: 2022-04-08

Postmortem Analysis
Timeline 1. The software failure incident with Samsung Electronics' Galaxy S22 occurred in late February 2022 as mentioned in the article [126831].
System 1. Game Optimising Service (GOS) software in Samsung Galaxy S22 [126831].
Responsible Organization 1. Samsung Electronics - The software failure incident with the Galaxy S22 smartphone was caused by Samsung Electronics due to the performance management software, Game Optimising Service (GOS), which automatically limited handset performance during gaming and other processor-intensive applications, leading to complaints and a class-action lawsuit [126831].
Impacted Organization 1. Consumers who purchased the Samsung Galaxy S22 smartphone were impacted by the software failure incident [126831].
Software Causes 1. The software cause of the failure incident was Samsung's Game Optimising Service (GOS) which automatically limits handset performance during gaming and other processor-intensive applications, slowing the S22's processor by as much as 46% [126831].
Non-software Causes 1. Lack of a cooling component called a vapour chamber in the lowest-priced S22 model, leading to increased reliance on software for managing overheating [126831].
Impacts 1. The software failure incident involving Samsung Electronics' Galaxy S22 smartphone led to carriers halving its price in South Korea just weeks after its launch, impacting the device's image as an iPhone rival [126831]. 2. Consumers complained and even filed a class-action lawsuit against Samsung for advertising the S22 as its most powerful smartphone without providing sufficient detail about the performance management software that significantly slowed down the device during processor-intensive applications [126831]. 3. The controversy surrounding the software failure incident affected Samsung's reputation for high-end handsets and potentially its finances as it tried to recover from previous years of underperforming premium sales and declining market share [126831]. 4. The software failure incident resulted in Samsung facing an investigation by the Korea Fair Trade Commission, which could further damage the company's credibility [126831]. 5. The incident led to Samsung issuing an update to allow users to disable the software, but the impact on sales and market share was still a concern, with analysts revising down profit forecasts for Samsung's mobile arm [126831].
Preventions 1. Conducting thorough performance testing and analysis of the Game Optimising Service (GOS) software before its implementation to ensure it does not significantly impact device performance [126831]. 2. Providing clear and detailed information about the GOS software in marketing materials to manage consumer expectations and prevent backlash [126831]. 3. Allowing users the option to easily disable the software if they choose to do so, providing more control over device performance [126831]. 4. Implementing a cooling component like a vapour chamber in the handset to reduce reliance on software for managing overheating, thus potentially avoiding performance issues related to software limitations [126831].
Fixes 1. Samsung issuing updates to allow users to disable the Game Optimising Service (GOS) software without any safety risks [126831]. 2. Samsung continuing to invest in innovation in both hardware and software to address the performance management issues [126831].
References 1. Consumers who have complained and filed a class-action lawsuit [126831] 2. Korea Fair Trade Commission, which began investigating Samsung's flagship Galaxy S22 smartphone [126831] 3. Analyst Lee Seung-woo at Eugene Investment & Securities [126831] 4. Geekbench, a widely used performance scorer, which found the software slowed the S22's processor by as much as 46% [126831] 5. ITSub, a YouTuber with 2.1 million subscribers who specializes in gadgets [126831] 6. Samsung Electronics, which issued an update to allow users to disable the software [126831] 7. Analyst Kim Ji-san at Kiwoom Securities [126831] 8. South Korea's three major telecom providers, which doubled subsidies for the S22 [126831] 9. Analyst Kim Un-ho at IBK Investment & Securities [126831] 10. Samsung Electronics Vice Chairman and Chief Executive Han Jong-hee [126831] 11. Consumers who filed a class-action lawsuit arguing Samsung's marketing inflates the S22's performance [126831] 12. Lawyer Kim Hoon-chan, representing the consumers in the class-action lawsuit [126831]

Software Taxonomy of Faults

Category Option Rationale
Recurring one_organization (a) The software failure incident having happened again at one_organization: The incident involving software performance issues with Samsung's Galaxy S22 smartphone is reminiscent of a previous incident with the Galaxy Note 7, which was pulled from the market due to battery fires. The current problem is related to Samsung's Game Optimising Service (GOS) software, which automatically limits handset performance during gaming and other processor-intensive applications. This incident highlights a recurring issue within Samsung's products where software management affects device performance [126831]. (b) The software failure incident having happened again at multiple_organization: There is no specific mention in the provided article about similar software failure incidents occurring at other organizations or with their products and services.
Phase (Design/Operation) design, operation (a) The software failure incident related to the design phase can be seen in the case of Samsung Electronics' Galaxy S22 smartphone. Consumers complained about the handset maker advertising it as the most powerful smartphone yet without providing sufficient detail about the performance management software that significantly slowed down the device when using processor-intensive applications. The controversy arose from Samsung's Game Optimising Service (GOS) introduced in 2016, which automatically limited handset performance during gaming and other processor-intensive applications, leading to a significant slowdown in the S22's processor performance [126831]. (b) The software failure incident related to the operation phase can be observed in the complaints from consumers who found it challenging to disable the Game Optimising Service (GOS) that was causing performance issues in the Samsung Galaxy S22 smartphone. The inability to easily disable the software led to frustration among users, highlighting an operational issue in managing the software's impact on the device's performance [126831].
Boundary (Internal/External) within_system, outside_system (a) The software failure incident related to the Samsung Galaxy S22 involves a boundary within the system. The issue stemmed from Samsung's Game Optimising Service (GOS) software, which automatically limits handset performance during gaming and other processor-intensive applications, leading to a significant slowdown in the S22's processor performance [126831]. (b) Additionally, the incident involved factors outside the system as consumers complained about Samsung's marketing practices, specifically the lack of detail about the performance management software that significantly slowed down the premium device. This lack of transparency in marketing contributed to the controversy surrounding the software failure incident [126831].
Nature (Human/Non-human) non-human_actions, human_actions (a) The software failure incident in the Samsung Galaxy S22 smartphones was primarily due to non-human actions. The issue stemmed from the Game Optimising Service (GOS) software, which automatically limited handset performance during gaming and other processor-intensive applications to prevent overheating and preserve battery life. This software was introduced by the manufacturer in 2016, and it was found to slow down the S22's processor by as much as 46%, impacting the device's performance significantly [126831]. (b) However, human actions also played a role in the failure incident. Consumers complained about Samsung's lack of transparency in advertising the device as its most powerful smartphone without providing sufficient details about the performance management software that led to the slowdown. This lack of information and the inability to disable the software led to dissatisfaction among users and even resulted in a class-action lawsuit being filed against the company [126831].
Dimension (Hardware/Software) hardware, software (a) The software failure incident related to hardware can be seen in the article where teardowns of the lowest-priced S22 showed that the handset lacked a cooling component called a vapour chamber, implying increased reliance on software to manage overheating [126831]. (b) The software failure incident related to software is evident in the complaints about Samsung's Game Optimising Service (GOS) which manages device performance during gaming but also limits handset performance during use of other processor-intensive applications, slowing down the S22's processor by as much as 46% according to Geekbench [126831].
Objective (Malicious/Non-malicious) non-malicious (a) The software failure incident related to the Samsung Galaxy S22 involves non-malicious factors. Consumers complained about the performance management software, Game Optimising Service (GOS), which automatically limits handset performance during gaming and other processor-intensive applications, leading to a significant slowdown in the device's processor speed. The controversy arose from the lack of transparency about the software's impact on performance, with users unable to disable it. Samsung responded by issuing an update to allow users to disable the software without safety risks [126831].
Intent (Poor/Accidental Decisions) poor_decisions (a) The intent of the software failure incident was poor_decisions. The failure was attributed to Samsung's decision to implement the Game Optimising Service (GOS) software on the Galaxy S22, which automatically limits handset performance during gaming and other processor-intensive applications. Consumers complained that the software drastically slowed down the premium device, leading to a class-action lawsuit and investigations by regulatory authorities. Samsung faced criticism for not providing sufficient details about the software in marketing materials and for the inability to disable it, impacting the device's performance and user experience [126831]. (b) The intent of the software failure incident was accidental_decisions. The incident was not caused by unintended mistakes or decisions but rather by deliberate choices made by Samsung to introduce the Game Optimising Service (GOS) software on the Galaxy S22. The software was designed to manage device performance during gaming to prevent overheating and preserve battery life. However, the implementation of the software led to complaints from consumers about significant performance slowdowns, sparking a controversy and legal actions against Samsung [126831].
Capability (Incompetence/Accidental) development_incompetence, accidental (a) The software failure incident related to development incompetence is evident in the case of Samsung Electronics' Galaxy S22 smartphone. Consumers complained about the handset maker advertising its most powerful smartphone without providing sufficient detail about the performance management software, which significantly slowed down the device during processor-intensive applications [126831]. (b) The software failure incident related to accidental factors is seen in Samsung's use of the Game Optimising Service (GOS) software, which automatically limits handset performance during gaming and other processor-intensive applications. The lack of transparency about this software in marketing materials and the inability to disable it led to significant backlash on social media, indicating an accidental introduction of contributing factors that caused the failure [126831].
Duration temporary The software failure incident related to the Samsung Galaxy S22's Game Optimising Service (GOS) causing performance issues can be categorized as a temporary failure. The incident was temporary because it was caused by specific circumstances related to the GOS software managing device performance during gaming and other processor-intensive applications. Consumers complained about the software drastically slowing down the premium device, leading to a class-action lawsuit and investigations by regulatory authorities [126831]. Samsung responded by issuing an update to allow users to disable the software, indicating that the failure was not permanent and could be addressed through software updates [126831].
Behaviour omission, value, other (a) crash: The software failure incident related to the Samsung Galaxy S22 involves a performance management software called Game Optimising Service (GOS) that automatically limits handset performance during gaming and other processor-intensive applications. This software was found to slow down the S22's processor by as much as 46%, leading to complaints from consumers and a class-action lawsuit [126831]. (b) omission: The software failure incident can also be related to omission as consumers complained about Samsung not providing sufficient detail about the performance management software in its marketing materials. The lack of transparency about how the software works and the inability to disable it led to dissatisfaction among users [126831]. (c) timing: The timing of the software failure incident can be attributed to the fact that the controversy surrounding the performance management software emerged just weeks after the launch of the Galaxy S22 smartphone. Carriers in South Korea halved the price of the device within a short period due to the negative impact of the software issues on the phone's performance and user experience [126831]. (d) value: The software failure incident can be linked to a failure in value as the performance management software, GOS, was intended to optimize device performance during gaming and other processor-intensive tasks. However, it was found to slow down the processor significantly, affecting the overall user experience and value proposition of the premium smartphone [126831]. (e) byzantine: The software failure incident does not exhibit characteristics of a byzantine failure where the system behaves erroneously with inconsistent responses and interactions. The issue primarily revolves around the performance management software's impact on the device's speed and user experience, rather than erratic or inconsistent behavior [126831]. (f) other: The software failure incident can be categorized under the "other" behavior as it involves a situation where the software, designed to optimize performance and prevent overheating, ended up significantly slowing down the processor of the Galaxy S22. This unexpected consequence of the software's operation led to consumer dissatisfaction, a class-action lawsuit, and a negative impact on Samsung's reputation and sales [126831].

IoT System Layer

Layer Option Rationale
Perception None None
Communication None None
Application None None

Other Details

Category Option Rationale
Consequence property, delay, theoretical_consequence, other The consequence of the software failure incident described in the articles is primarily related to the impact on Samsung's reputation, credibility, and financial performance due to the issues with the Game Optimising Service (GOS) software on the Galaxy S22 smartphones. Consumers complained about the software drastically slowing down the device during processor-intensive applications, leading to a class-action lawsuit and an investigation by the Korea Fair Trade Commission [126831]. The controversy has affected Samsung's image as a high-end smartphone maker and potentially its finances as it tries to recover from previous sales shortcomings [126831]. Additionally, the software failure incident has led to a significant drop in the price of the Galaxy S22 in South Korea, with carriers halving its price just weeks after launch to compete with Apple's iPhone 13 [126831]. The subsidies for the S22 were nearly doubled by telecom providers, indicating a response to the software-related issues impacting sales and market share [126831]. Furthermore, the software failure incident has prompted discussions about Samsung's strategy of relying more on software solutions to manage overheating in the absence of certain hardware components, potentially affecting the company's reputation as an innovator based on hardware strength [126831]. The incident has also resulted in a class-action lawsuit filed by consumers who argue that Samsung's marketing inflates the performance of the S22, indicating a legal consequence of the software failure [126831].
Domain finance (a) The software failure incident reported in the article is related to the smartphone industry, specifically affecting Samsung Electronics' flagship Galaxy S22 smartphone [126831]. The incident involves complaints from consumers about performance management software that slows down the device during processor-intensive applications, impacting the phone's performance and user experience. (h) The incident also has financial implications for Samsung as it could potentially affect the company's finances and market share in the premium smartphone segment [126831]. (m) The software failure incident is not related to an industry outside of the options provided in the question.

Sources

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